![]() ![]() The Nether portal calculator is bidirectional, allowing you to change either set of coordinates and get valid results on the other side. The Nether portal calculator will find the coordinates of the corresponding portal in the other dimension. See this page for more conversion details: Tutorials/Units of measure Contents 1 Marking distance 2 Viewing exact coordinates in-game 2.1 Bedrock Edition 2.2 Java Edition 2.2.1 Relative to green line 3 Calculating coordinates of distant locations 4 Conserving markers 5 Volume and surface area 6 Using the Euclidean distance formula 6. Just for fun, I decided to test how close I could put portals and have them exit the portal I wanted. Enter the coordinates of the portal in the Overworld or in the Nether. ![]() Here is the wiki for everything you ever wanted to know about nether portals. You can have portal sets very close to each other using this technique. Otherwise you can end up at someone else's portal. After you have the first working portal set, for the rest of the portals, you want to hand build both the overworld and the nether portal in their exact coordinates. The build technique is a little different too. If you need several portals in close proximity, like a town with friends and everyone wants their own, stick to exact coordinates. There aren't as many caverns or large lava lakes so I can dig highways to my destinations. I generally build portals at the very top of the nether just below bedrock. Your destination will be the closest portal it finds. When you enter a portal, it searches anything within 128 blocks from the player in the destination world. If you don't have any other portals in the area, you can get away with some deviation from exact coordinates. Then you just have to verify that you can pass through the portals in both directions without creating a third portal in a weird location. Build a new nether portal in the coordinates you calculated at a higher or lower level. If the nether portal location is not good, destroy it. If you need exact position portals, one method is to build the overworld portal where you want it, do the math on the overworld coordinates, and enter the portal. If you are going from nether coordinates to overworld coordinates, multiply by 8. House would be (35,y,60 nether) and mansion would be (-403,y,1496 nether). Nether coordinates are overworld coordinates divided by 8. Easy way to do this is multiply coordinates by 16. First thing that we need to do is convert chunk coordinates into block coordinates. ![]()
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